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Audiogent Special - Behind the scenes - Part 3

In this episode producer and director Cornelius Huber comments on the balance between vision and doability as experienced in his past productions.


It's never gonna come out as your imagination, because your brain has no limits, but when you're faced with the reality of what you're gonna do, you're thinking on your feet on a day to day basis and you are just dealing with problem solving, just rolling with the punches. Did you ever see "Living in Oblivion"? There is all kinds of problems that happen during a multimedia production. And you are going to start scaling things down a bit. You know, I mean, thankfully we did not have to comprimise the story much, so hopefully nothing really is noticable that it changed, but a lot of things had to get scaled down. One major thing was that we had to let the first episode of "Perry Rhodan" end earlier than was originally planned.

NovaMind Mind Mapping SoftwareOne tool that definitely helped me, to keep track of all the hard project facts and financial goals was the project management software MERLIN. Sure, there are many similar tools out there, such as MS Project. The important thing about the tool of your choice in my opinion is, that it is easy to learn and user friendly so that you can get start doing things, while it needs to present the user with a large variety of functions. MERLIN does all that and since I am on a mac and I like user friendly interfaces, this is my obvious choice. If you find yourself interested in a user friendly project management tool such as MERLIN or other useful tools for your projects for Windows and OSX, you can check them out here.

One more thing: You are never "done". The screenplay is never "finished". At some point you just decide that you are going to "stop working" on it, so that you can get on with the rest of the project. Granted this may sound a little harsh. But let's face it: Which alternative would you rather have: deliver 80% of your original vision to your fans RIGHT NOW, or turn in circles with your whole crew and colleagues and remain in iterative purgatory until people lose interest? Also bear in mind that most likely, THEY won't share YOUR endurance. If you are uncertain about the "right moment" to "stop working", a great source for a second opinion is always somebody who does not know the project at all. And trust me, if you just give yourself a chance, you and your productions will improve automatically from project to project.

Conclusion: You are always going to be compromising. I am not saying, to keep your expectations low or anything like that. But you got to be flexible and always thinking right on the spot and not taking it too hard when things change.

In next week's special I am going to write about PERSONAL SACRIFICES.


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